3D Ark was founded by (then aspiring 3D/CG professional) Zero Dean in 1997.

Zero (his real name) seeded the site with feedback he compiled from professionals after posting a hot topic in a 3D Newsgroup (a precursor to today’s forums & discussion boards).

The post was titled, To industry members: Am I good, or do I suck? and is available on this site. The resulting information essentially became:

From these posts, the site expanded in a variety of directions, including:

  • Discussion boards
  • 3D Art reviews
  • 3D/CG mailing lists (3D-Ark, 3D-Ace, AM3D…)
  • Book recommendations
  • Software reviews
  • 3D contests
  • 3D news
  • And more
3D ARK Coverage (as listed during its prime)


The following list contains just some of the topics we hope to cover on 3D ARK. It’s quite a list, so please bear with us as we search for, compile, and write related information. If you know of resources (on-line or in print) related to the following topics or if you would like to provide content yourself, please let us know.


  • Timing
  • Posing
  • Rendering & Output
  • Keyframe Techniques
  • Keyframing vs. Motion Capture

Character Animation

  • Constraints
  • Facial Animation
  • Character Design
  • Character Development
  • Lip Synching & Dialogue

Digital Cinematography

  • Camera Work
  • Lighting Techniques
  • Choreographing Movement

Production Design

  • Planning
  • Storyboards
  • Story Premise & Concepts

Post Production

  • Tools & Techniques
  • Pitfalls & Things to Avoid

Texturing & Surfacing

  • Shaders
  • Texture Design
  • Tools & Techniques
  • Pitfalls & Things to Avoid


  • Tools & Techniques
  • Object Hierarchies
  • Pitfalls & Things to Avoid
  • Modeling with Animation in Mind

Careers in 3d

  • Contacts
  • Internships
  • Demo Reels & Resumes
  • Self Promotion and Marketing
  • How to be Hired and other Strategies

Employment Issues

  • Royalties
  • Copyrights
  • Compensation
  • Payment Terms
  • NDA’s (Non-Disclosure Agreements)

3d Education

  • 3d Schools & Educational Institutions
  • 3d Industry Contacts & Animation Houses
  • 3d S/W Tips, Tricks, FAQs, and Tutorials


  • VRML
  • Soundtracks
  • History of 3d
  • Special Effects
  • 3d CGI Galleries
  • 3d Industry Hot Spots
  • Future of Digital Animation
  • 3d CGI enhanced Motion Pictures
  • Media Resources & Organizations
  • WWW 3d CGI & Animation Resources


In its prime, 3D Ark was one of the most popular 3D/CG related resources on the Internet (at that time) and required a dedicated server to handle traffic. The site logged over 3 million unique visitors in only a couple years time and used several GBs of bandwidth each month.

Site development was effectively slowed to a halt in 2001 after 3D Ark became too costly and time-intensive for Zero to maintain by himself.

Zero went on to work as a 3D Artist for Big Huge Games in 2001 (which became 38 Studios — which got shut down in 2012) and as a Senior Environment Artist at Rockstar Games in San Diego.

Zero is currently a professional photographer residing in California.